Class RecorderInputSettings
Base class that represents a RecorderSetting Input that can be recorded from. (like a Camera, a RenderTexture...)
Inheritance
System.Object
RecorderInputSettings
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Recorder
Syntax
public abstract class RecorderInputSettings