Class AudioInputSettings
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Recorder.Input
Syntax
public class AudioInputSettings : RecorderInputSettings
Fields
preserveAudio
Declaration
public bool preserveAudio
Field Value
Type | Description |
---|---|
System.Boolean |